{"version":3,"file":"animations-browser-testing.umd.js","sources":["../../../../packages/animations/browser/testing/src/mock_animation_driver.ts","../../../../packages/animations/browser/testing/src/testing.ts","../../../../packages/animations/browser/src/util.ts","../../../../packages/animations/browser/src/render/shared.ts","../../../../node_modules/tslib/tslib.es6.js"],"sourcesContent":["/**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {AUTO_STYLE, AnimationPlayer, NoopAnimationPlayer, ɵStyleData} from '@angular/animations';\n\nimport {AnimationDriver} from '../../src/render/animation_driver';\nimport {containsElement, invokeQuery, matchesElement} from '../../src/render/shared';\nimport {allowPreviousPlayerStylesMerge} from '../../src/util';\n\n/**\n * @experimental Animation support is experimental.\n */\nexport class MockAnimationDriver implements AnimationDriver {\n static log: AnimationPlayer[] = [];\n\n matchesElement(element: any, selector: string): boolean {\n return matchesElement(element, selector);\n }\n\n containsElement(elm1: any, elm2: any): boolean { return containsElement(elm1, elm2); }\n\n query(element: any, selector: string, multi: boolean): any[] {\n return invokeQuery(element, selector, multi);\n }\n\n computeStyle(element: any, prop: string, defaultValue?: string): string {\n return defaultValue || '';\n }\n\n animate(\n element: any, keyframes: {[key: string]: string | number}[], duration: number, delay: number,\n easing: string, previousPlayers: any[] = []): MockAnimationPlayer {\n const player =\n new MockAnimationPlayer(element, keyframes, duration, delay, easing, previousPlayers);\n MockAnimationDriver.log.push(player);\n return player;\n }\n}\n\n/**\n * @experimental Animation support is experimental.\n */\nexport class MockAnimationPlayer extends NoopAnimationPlayer {\n private __finished = false;\n private __started = false;\n public previousStyles: {[key: string]: string | number} = {};\n private _onInitFns: (() => any)[] = [];\n public currentSnapshot: ɵStyleData = {};\n\n constructor(\n public element: any, public keyframes: {[key: string]: string | number}[],\n public duration: number, public delay: number, public easing: string,\n public previousPlayers: any[]) {\n super();\n\n if (allowPreviousPlayerStylesMerge(duration, delay)) {\n previousPlayers.forEach(player => {\n if (player instanceof MockAnimationPlayer) {\n const styles = player.currentSnapshot;\n Object.keys(styles).forEach(prop => this.previousStyles[prop] = styles[prop]);\n }\n });\n }\n\n this.totalTime = delay + duration;\n }\n\n /* @internal */\n onInit(fn: () => any) { this._onInitFns.push(fn); }\n\n /* @internal */\n init() {\n super.init();\n this._onInitFns.forEach(fn => fn());\n this._onInitFns = [];\n }\n\n finish(): void {\n super.finish();\n this.__finished = true;\n }\n\n destroy(): void {\n super.destroy();\n this.__finished = true;\n }\n\n /* @internal */\n triggerMicrotask() {}\n\n play(): void {\n super.play();\n this.__started = true;\n }\n\n hasStarted() { return this.__started; }\n\n beforeDestroy() {\n const captures: ɵStyleData = {};\n\n Object.keys(this.previousStyles).forEach(prop => {\n captures[prop] = this.previousStyles[prop];\n });\n\n if (this.hasStarted()) {\n // when assembling the captured styles, it's important that\n // we build the keyframe styles in the following order:\n // {other styles within keyframes, ... previousStyles }\n this.keyframes.forEach(kf => {\n Object.keys(kf).forEach(prop => {\n if (prop != 'offset') {\n captures[prop] = this.__finished ? kf[prop] : AUTO_STYLE;\n }\n });\n });\n }\n\n this.currentSnapshot = captures;\n }\n}\n","/**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nexport {MockAnimationDriver, MockAnimationPlayer} from './mock_animation_driver';\n","/**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {AnimateTimings, AnimationMetadata, AnimationMetadataType, AnimationOptions, sequence, ɵStyleData} from '@angular/animations';\nimport {Ast as AnimationAst, AstVisitor as AnimationAstVisitor} from './dsl/animation_ast';\nimport {AnimationDslVisitor} from './dsl/animation_dsl_visitor';\n\nexport const ONE_SECOND = 1000;\n\nexport const SUBSTITUTION_EXPR_START = '{{';\nexport const SUBSTITUTION_EXPR_END = '}}';\nexport const ENTER_CLASSNAME = 'ng-enter';\nexport const LEAVE_CLASSNAME = 'ng-leave';\nexport const ENTER_SELECTOR = '.ng-enter';\nexport const LEAVE_SELECTOR = '.ng-leave';\nexport const NG_TRIGGER_CLASSNAME = 'ng-trigger';\nexport const NG_TRIGGER_SELECTOR = '.ng-trigger';\nexport const NG_ANIMATING_CLASSNAME = 'ng-animating';\nexport const NG_ANIMATING_SELECTOR = '.ng-animating';\n\nexport function resolveTimingValue(value: string | number) {\n if (typeof value == 'number') return value;\n\n const matches = (value as string).match(/^(-?[\\.\\d]+)(m?s)/);\n if (!matches || matches.length < 2) return 0;\n\n return _convertTimeValueToMS(parseFloat(matches[1]), matches[2]);\n}\n\nfunction _convertTimeValueToMS(value: number, unit: string): number {\n switch (unit) {\n case 's':\n return value * ONE_SECOND;\n default: // ms or something else\n return value;\n }\n}\n\nexport function resolveTiming(\n timings: string | number | AnimateTimings, errors: any[], allowNegativeValues?: boolean) {\n return timings.hasOwnProperty('duration') ?\n timings :\n parseTimeExpression(timings, errors, allowNegativeValues);\n}\n\nfunction parseTimeExpression(\n exp: string | number, errors: string[], allowNegativeValues?: boolean): AnimateTimings {\n const regex = /^(-?[\\.\\d]+)(m?s)(?:\\s+(-?[\\.\\d]+)(m?s))?(?:\\s+([-a-z]+(?:\\(.+?\\))?))?$/i;\n let duration: number;\n let delay: number = 0;\n let easing: string = '';\n if (typeof exp === 'string') {\n const matches = exp.match(regex);\n if (matches === null) {\n errors.push(`The provided timing value \"${exp}\" is invalid.`);\n return {duration: 0, delay: 0, easing: ''};\n }\n\n duration = _convertTimeValueToMS(parseFloat(matches[1]), matches[2]);\n\n const delayMatch = matches[3];\n if (delayMatch != null) {\n delay = _convertTimeValueToMS(Math.floor(parseFloat(delayMatch)), matches[4]);\n }\n\n const easingVal = matches[5];\n if (easingVal) {\n easing = easingVal;\n }\n } else {\n duration = exp;\n }\n\n if (!allowNegativeValues) {\n let containsErrors = false;\n let startIndex = errors.length;\n if (duration < 0) {\n errors.push(`Duration values below 0 are not allowed for this animation step.`);\n containsErrors = true;\n }\n if (delay < 0) {\n errors.push(`Delay values below 0 are not allowed for this animation step.`);\n containsErrors = true;\n }\n if (containsErrors) {\n errors.splice(startIndex, 0, `The provided timing value \"${exp}\" is invalid.`);\n }\n }\n\n return {duration, delay, easing};\n}\n\nexport function copyObj(\n obj: {[key: string]: any}, destination: {[key: string]: any} = {}): {[key: string]: any} {\n Object.keys(obj).forEach(prop => { destination[prop] = obj[prop]; });\n return destination;\n}\n\nexport function normalizeStyles(styles: ɵStyleData | ɵStyleData[]): ɵStyleData {\n const normalizedStyles: ɵStyleData = {};\n if (Array.isArray(styles)) {\n styles.forEach(data => copyStyles(data, false, normalizedStyles));\n } else {\n copyStyles(styles, false, normalizedStyles);\n }\n return normalizedStyles;\n}\n\nexport function copyStyles(\n styles: ɵStyleData, readPrototype: boolean, destination: ɵStyleData = {}): ɵStyleData {\n if (readPrototype) {\n // we make use of a for-in loop so that the\n // prototypically inherited properties are\n // revealed from the backFill map\n for (let prop in styles) {\n destination[prop] = styles[prop];\n }\n } else {\n copyObj(styles, destination);\n }\n return destination;\n}\n\nexport function setStyles(element: any, styles: ɵStyleData) {\n if (element['style']) {\n Object.keys(styles).forEach(prop => {\n const camelProp = dashCaseToCamelCase(prop);\n element.style[camelProp] = styles[prop];\n });\n }\n}\n\nexport function eraseStyles(element: any, styles: ɵStyleData) {\n if (element['style']) {\n Object.keys(styles).forEach(prop => {\n const camelProp = dashCaseToCamelCase(prop);\n element.style[camelProp] = '';\n });\n }\n}\n\nexport function normalizeAnimationEntry(steps: AnimationMetadata | AnimationMetadata[]):\n AnimationMetadata {\n if (Array.isArray(steps)) {\n if (steps.length == 1) return steps[0];\n return sequence(steps);\n }\n return steps as AnimationMetadata;\n}\n\nexport function validateStyleParams(\n value: string | number, options: AnimationOptions, errors: any[]) {\n const params = options.params || {};\n const matches = extractStyleParams(value);\n if (matches.length) {\n matches.forEach(varName => {\n if (!params.hasOwnProperty(varName)) {\n errors.push(\n `Unable to resolve the local animation param ${varName} in the given list of values`);\n }\n });\n }\n}\n\nconst PARAM_REGEX =\n new RegExp(`${SUBSTITUTION_EXPR_START}\\\\s*(.+?)\\\\s*${SUBSTITUTION_EXPR_END}`, 'g');\nexport function extractStyleParams(value: string | number): string[] {\n let params: string[] = [];\n if (typeof value === 'string') {\n const val = value.toString();\n\n let match: any;\n while (match = PARAM_REGEX.exec(val)) {\n params.push(match[1] as string);\n }\n PARAM_REGEX.lastIndex = 0;\n }\n return params;\n}\n\nexport function interpolateParams(\n value: string | number, params: {[name: string]: any}, errors: any[]): string|number {\n const original = value.toString();\n const str = original.replace(PARAM_REGEX, (_, varName) => {\n let localVal = params[varName];\n // this means that the value was never overidden by the data passed in by the user\n if (!params.hasOwnProperty(varName)) {\n errors.push(`Please provide a value for the animation param ${varName}`);\n localVal = '';\n }\n return localVal.toString();\n });\n\n // we do this to assert that numeric values stay as they are\n return str == original ? value : str;\n}\n\nexport function iteratorToArray(iterator: any): any[] {\n const arr: any[] = [];\n let item = iterator.next();\n while (!item.done) {\n arr.push(item.value);\n item = iterator.next();\n }\n return arr;\n}\n\nexport function mergeAnimationOptions(\n source: AnimationOptions, destination: AnimationOptions): AnimationOptions {\n if (source.params) {\n const p0 = source.params;\n if (!destination.params) {\n destination.params = {};\n }\n const p1 = destination.params;\n Object.keys(p0).forEach(param => {\n if (!p1.hasOwnProperty(param)) {\n p1[param] = p0[param];\n }\n });\n }\n return destination;\n}\n\nconst DASH_CASE_REGEXP = /-+([a-z0-9])/g;\nexport function dashCaseToCamelCase(input: string): string {\n return input.replace(DASH_CASE_REGEXP, (...m: any[]) => m[1].toUpperCase());\n}\n\nexport function allowPreviousPlayerStylesMerge(duration: number, delay: number) {\n return duration === 0 || delay === 0;\n}\n\nexport function visitDslNode(\n visitor: AnimationDslVisitor, node: AnimationMetadata, context: any): any;\nexport function visitDslNode(\n visitor: AnimationAstVisitor, node: AnimationAst, context: any): any;\nexport function visitDslNode(visitor: any, node: any, context: any): any {\n switch (node.type) {\n case AnimationMetadataType.Trigger:\n return visitor.visitTrigger(node, context);\n case AnimationMetadataType.State:\n return visitor.visitState(node, context);\n case AnimationMetadataType.Transition:\n return visitor.visitTransition(node, context);\n case AnimationMetadataType.Sequence:\n return visitor.visitSequence(node, context);\n case AnimationMetadataType.Group:\n return visitor.visitGroup(node, context);\n case AnimationMetadataType.Animate:\n return visitor.visitAnimate(node, context);\n case AnimationMetadataType.Keyframes:\n return visitor.visitKeyframes(node, context);\n case AnimationMetadataType.Style:\n return visitor.visitStyle(node, context);\n case AnimationMetadataType.Reference:\n return visitor.visitReference(node, context);\n case AnimationMetadataType.AnimateChild:\n return visitor.visitAnimateChild(node, context);\n case AnimationMetadataType.AnimateRef:\n return visitor.visitAnimateRef(node, context);\n case AnimationMetadataType.Query:\n return visitor.visitQuery(node, context);\n case AnimationMetadataType.Stagger:\n return visitor.visitStagger(node, context);\n default:\n throw new Error(`Unable to resolve animation metadata node #${node.type}`);\n }\n}\n","/**\n * @license\n * Copyright Google Inc. All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {AUTO_STYLE, AnimationEvent, AnimationPlayer, NoopAnimationPlayer, ɵAnimationGroupPlayer, ɵPRE_STYLE as PRE_STYLE, ɵStyleData} from '@angular/animations';\n\nimport {AnimationStyleNormalizer} from '../../src/dsl/style_normalization/animation_style_normalizer';\nimport {AnimationDriver} from '../../src/render/animation_driver';\n\nexport function optimizeGroupPlayer(players: AnimationPlayer[]): AnimationPlayer {\n switch (players.length) {\n case 0:\n return new NoopAnimationPlayer();\n case 1:\n return players[0];\n default:\n return new ɵAnimationGroupPlayer(players);\n }\n}\n\nexport function normalizeKeyframes(\n driver: AnimationDriver, normalizer: AnimationStyleNormalizer, element: any,\n keyframes: ɵStyleData[], preStyles: ɵStyleData = {},\n postStyles: ɵStyleData = {}): ɵStyleData[] {\n const errors: string[] = [];\n const normalizedKeyframes: ɵStyleData[] = [];\n let previousOffset = -1;\n let previousKeyframe: ɵStyleData|null = null;\n keyframes.forEach(kf => {\n const offset = kf['offset'] as number;\n const isSameOffset = offset == previousOffset;\n const normalizedKeyframe: ɵStyleData = (isSameOffset && previousKeyframe) || {};\n Object.keys(kf).forEach(prop => {\n let normalizedProp = prop;\n let normalizedValue = kf[prop];\n if (prop !== 'offset') {\n normalizedProp = normalizer.normalizePropertyName(normalizedProp, errors);\n switch (normalizedValue) {\n case PRE_STYLE:\n normalizedValue = preStyles[prop];\n break;\n\n case AUTO_STYLE:\n normalizedValue = postStyles[prop];\n break;\n\n default:\n normalizedValue =\n normalizer.normalizeStyleValue(prop, normalizedProp, normalizedValue, errors);\n break;\n }\n }\n normalizedKeyframe[normalizedProp] = normalizedValue;\n });\n if (!isSameOffset) {\n normalizedKeyframes.push(normalizedKeyframe);\n }\n previousKeyframe = normalizedKeyframe;\n previousOffset = offset;\n });\n if (errors.length) {\n const LINE_START = '\\n - ';\n throw new Error(\n `Unable to animate due to the following errors:${LINE_START}${errors.join(LINE_START)}`);\n }\n\n return normalizedKeyframes;\n}\n\nexport function listenOnPlayer(\n player: AnimationPlayer, eventName: string, event: AnimationEvent | undefined,\n callback: (event: any) => any) {\n switch (eventName) {\n case 'start':\n player.onStart(() => callback(event && copyAnimationEvent(event, 'start', player.totalTime)));\n break;\n case 'done':\n player.onDone(() => callback(event && copyAnimationEvent(event, 'done', player.totalTime)));\n break;\n case 'destroy':\n player.onDestroy(\n () => callback(event && copyAnimationEvent(event, 'destroy', player.totalTime)));\n break;\n }\n}\n\nexport function copyAnimationEvent(\n e: AnimationEvent, phaseName?: string, totalTime?: number): AnimationEvent {\n const event = makeAnimationEvent(\n e.element, e.triggerName, e.fromState, e.toState, phaseName || e.phaseName,\n totalTime == undefined ? e.totalTime : totalTime);\n const data = (e as any)['_data'];\n if (data != null) {\n (event as any)['_data'] = data;\n }\n return event;\n}\n\nexport function makeAnimationEvent(\n element: any, triggerName: string, fromState: string, toState: string, phaseName: string = '',\n totalTime: number = 0): AnimationEvent {\n return {element, triggerName, fromState, toState, phaseName, totalTime};\n}\n\nexport function getOrSetAsInMap(\n map: Map| {[key: string]: any}, key: any, defaultValue: any) {\n let value: any;\n if (map instanceof Map) {\n value = map.get(key);\n if (!value) {\n map.set(key, value = defaultValue);\n }\n } else {\n value = map[key];\n if (!value) {\n value = map[key] = defaultValue;\n }\n }\n return value;\n}\n\nexport function parseTimelineCommand(command: string): [string, string] {\n const separatorPos = command.indexOf(':');\n const id = command.substring(1, separatorPos);\n const action = command.substr(separatorPos + 1);\n return [id, action];\n}\n\nlet _contains: (elm1: any, elm2: any) => boolean = (elm1: any, elm2: any) => false;\nlet _matches: (element: any, selector: string) => boolean = (element: any, selector: string) =>\n false;\nlet _query: (element: any, selector: string, multi: boolean) => any[] =\n (element: any, selector: string, multi: boolean) => {\n return [];\n };\n\nif (typeof Element != 'undefined') {\n // this is well supported in all browsers\n _contains = (elm1: any, elm2: any) => { return elm1.contains(elm2) as boolean; };\n\n if (Element.prototype.matches) {\n _matches = (element: any, selector: string) => element.matches(selector);\n } else {\n const proto = Element.prototype as any;\n const fn = proto.matchesSelector || proto.mozMatchesSelector || proto.msMatchesSelector ||\n proto.oMatchesSelector || proto.webkitMatchesSelector;\n if (fn) {\n _matches = (element: any, selector: string) => fn.apply(element, [selector]);\n }\n }\n\n _query = (element: any, selector: string, multi: boolean): any[] => {\n let results: any[] = [];\n if (multi) {\n results.push(...element.querySelectorAll(selector));\n } else {\n const elm = element.querySelector(selector);\n if (elm) {\n results.push(elm);\n }\n }\n return results;\n };\n}\n\nexport const matchesElement = _matches;\nexport const containsElement = _contains;\nexport const invokeQuery = _query;\n","/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation. All rights reserved.\r\nLicensed under the Apache License, Version 2.0 (the \"License\"); you may not use\r\nthis file except in compliance with the License. You may obtain a copy of the\r\nLicense at http://www.apache.org/licenses/LICENSE-2.0\r\n\r\nTHIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY\r\nKIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED\r\nWARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,\r\nMERCHANTABLITY OR NON-INFRINGEMENT.\r\n\r\nSee the Apache Version 2.0 License for specific language governing permissions\r\nand limitations under the License.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n\r\nexport function __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? 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